Website powered by

HORIZON: Zero Dawn - Nora hut

Artist: Benjamin Schulte

The creative development of Nora architecture was done by Tobias Mannewitz, Viktor Jonsson, Floris Didden and Dan Blomberg. Details like the decorative use of colored cables and robot trophys came from our Previz Artist Marko Schöbel and the Guerrilla Team.
The actual concept art used for production consisted of sketches, 3D blockouts and reference boards much rougher than what you see here – which is why eventually our artist Benjamin Schulte felt compelled to challenge himself by consolidate everything into these two beauties.