This key artwork was part of many light variations we created for various locations. Each of them had a high level of detail to get scale and the right sense of immersion into the image.
Marauder turned out to be an unusual as it shows the orc industry in a rather happy positive lighting setup. That actually made it especially interesting and fun to work on.
WB Games | Monolith
Henrik Bolle – Creative Director
Tobias Mannewitz – Illustrator
Valentin Lessnerkraus – Production Coordinator
Floris Didden – Illustrator
Viktor Jonsson – Illustrator
Kirill Barybin – Illustrator
Sven Sauer - Illustrator
Benjamin Schulte – Illustrator
Sebastian Gromann – Illustrator